report | Sep 10, 2009

The Internet as a Diversion

Three-quarters of online economic users go online to relax and take their minds off of the recession. Fully 88% of 18-29 year old online economic users look to the internet to relax.

presentation | May 28, 2009

Teens, Mobile and Games

At a Federal Trade Commission brownbag, Amanda Lenhart reviewed four years of Pew Internet data on youth and mobile phones as well as Pew findings on youth and video games.

report | Dec 29, 2008

Teens and Gaming Data Set Posted

The data set for our 2008 survey on teens, gaming and civic engagement is now posted for download on our site.

report | Dec 14, 2008

The Future of the Internet III

A survey of experts shows they expect major tech advances as the phone becomes a primary device for online access, voice-recognition improves, and the structure of the Internet itself improves. They disagree about whether this will lead to more soci...

report | Dec 12, 2008

Adult Gamers in Action

CBS News found adult gamers to illustrate their coverage of our study (and "White Wedding" will never be the same for me).

report | Dec 7, 2008

Adults and Video Games

Over half of American adults play video games, and four in five young adults play games. Computers are the most popular gaming device, though young adults prefer gaming consoles. Virtual worlds only draw a small crowd.

presentation | Nov 2, 2008

Teens, Video Games and Civics: What the Research is Telling Us

In this presentation, Amanda discusses the Teens, Video Games and Civics report in-depth. She covers the basic demographics of teen gamers and the game-playing habits of American youth, as well as the social nature of game play and the relationshi...

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