report | Jul 6, 2003
Chicago (July 6, 2003) — Computer, video and online games are woven into the fabric of everyday life for college students. And, they are more a part of college students’ social lives than many would suspect. All of the 1,162 students surveyed on 27 campuses by the Pew Internet & American Life Project reported they […]
report | Jul 6, 2003
This is a report of a study of college students’ use of electronic, video and online games. Seventy percent of college students surveyed reported playing games at least once in a while. The academic and social impacts of gaming are discussed.
report | Jun 23, 2003
PEJ examines how the Lynch saga grew and changed in the media over time.
presentation | Jun 23, 2003
This presentation addressed the findings of the Project's "Ever-Shifting Internet Population" report.
transcript | Jun 17, 2003
6:00 p.m., Reception 6:30 p.m., Screening followed by discussion National Press Club Washington, D.C. Comments by: Michael Pack, Producer and Director of God and the Inner City Featured Speakers: Rev. Dr. Wilson Goode, Sr., Senior Advisor, Faith-Based Initiatives at Public/Private Ventures and former Mayor of Philadelphia Richard Nathan, Director, The Roundtable on Religion and Social […]
report | Jun 12, 2003
High school dropout rates are a key performance measure for the American education system. This report shows that the standard method for calculating the dropout rate leads to a distorted picture of the status of Hispanic students in U.S. schools.
report | Jun 12, 2003
Summary of Findings Most Americans believe President Bush will win reelection next fall, but Democrats are holding out hope for their party’s chances for success in 2004. Overall, two-thirds of registered voters (66%) think Bush will be reelected, compared with 22% who expect the Democratic candidate to prevail. In the fall of 1991, more than […]